| |
Gaming is not fun...
It’s a serious business. The global market for digital games is
worth over US$ 30 billion, far higher than the nominal GDP of Oman.
Akshay Bhatnagar finds out more in a special report on the eGames
Conference 2006 held at Muscat in December

As ICT spend is going up in the
Middle East, gaming is spreading at a rapid pace in the region.
According to an industry estimate, the Middle East gaming market is
expected to be worth US$ 377 million in the next five years.
Currently, it is pegged at US$ 67 million. What’s fuelling the
growth?
Gaming today isn’t just about entertainment, says Mohammed Al
Maskari, Director General, Knowledge Oasis Muscat (KOM). “It’s about
education and training. It’s about using games to help people learn
about managing money, fighting disease, preparing emergency services
to deal with natural disasters, training air force pilots, guiding
geologists on digging oil wells, through to helping my children
learn English and keeping them occupied at the weekend!”
Taking the lead in promoting gaming in the region, Oman hosted
‘eGames – The State of Play’, a premier two-day conference for the
gaming community. The event, organised by KOM, drew participants
from leading operators, developers and academics from Singapore,
Sweden, the UK, the UAE and Canada besides Oman and the Gulf region.
Gaming on the move
The gaming market is going through a major transformation. So far,
PCs and consoles dominated. But mobile phones are fast becoming the
preferred choice, especially among the youth and those who have
adopted gaming recently. Currently, 40 per cent of the two billion
mobile devices are gaming enabled. In 2008, 97 per cent of all
mobile handsets will be gaming enabled. Once this happens, mobile
gaming, currently less than 10 per cent of the gaming market, will
explode and overtake other gaming devices by a wide margin.
“Compare this to videogames where over the past 25 years, 500
million consoles have been sold, as against 600 million mobiles sold
just in the last 12 months. The figures are amazing and so are the
opportunities,” informed Mohammed. Mobile gaming has a unique edge
over other gaming devices; prospective gamers already own the
platform on which they can play the game unlike other console-based
gaming.
“The advancement in mobile handset technology, such as large colour
screens and capacity, compact physical size, in addition to
developments in 3G, EDGE and Java will enable the market to realise
the potential of mobile handsets as fully-fledged gaming devices,”
added Mohammed.
Conducive market conditions for growth are another notable trend in
the region. “The telecom market in the Middle East is moving into a
more de-regulated environment. It is leading to more competition and
forcing the operators to stand out distinctly in the market. In such
an environment, they need to differentiate and position themselves
uniquely with value added services such as games,” said Andreas
Johnsson, Director-Business Development, Connected Media Centre,
Middle East Ericsson.
Besides service operators, the business growth of technology
providers also relies on the expansion of value added services like
mobile gaming. According to an Ericsson study, 32 per cent of mobile
users in the UAE and Saudi Arabia play games at least once a week.
These numbers outperform other mobile services like MMS, portal
browsing and listening to music or even mobile TV.
Talking about new technologies in mobile gaming, Charlotte Skanstad,
Project Manager, LM Ericsson said, “The new IMS-based multimedia
services will change the users’ communication experience where they
will be able to combine various content and communication, share
these with others and invite multiple contacts. This is a very
exciting development. Online gaming can run between mobile phones
and PCs and fixed line phones and PDAs.”
Time
to Shape Up
Despite high interest levels and immense growth potential, the
region needs to get its act together fast. An interactive platform
such as the eGames conference is a step in the right direction but
that’s not sufficient. According to one of the speakers at the
event, the region lacks an entrepreneurial environment to localise
and push market growth. There are very few gaming development
companies to support the market requirement for creation of games.
Instead of relying on content from other markets, Arab countries
need to create local content to connect with a wider base of gamers.
“It’s high time telecom operators, technology providers and others
with vested interest come forward and create an eco system of value
services,” said Johnsson.
Talking about effective promotion of eGames, Bilal Saleh, Director,
EMEA/LAC Application Services, Motorola, said: “A key issue for
games vendors is getting people to discover, try then buy. The cost
of acquisition and the low conversion to sale has meant many spend
as much as US$ 10-20 to get a user to buy something. If they buy a
game and leave, the user is not profitable. No wonder, nearly all
meaningful sales of games are on deck (i.e. using the operator’s
marketing budget – this is even true for the biggest gaming
vendors). Effective retailing remains the number one factor in
mobile gaming success and developers need to be aware of this from
the outset. Personalisation, flexible pricing and smart retailing
are key parts of the mobile gaming ecosystem.”
The
Gen Next 3D Technology
The 27-year-old Tony Welch, former automation engineer of Cisco
Systems, is all set for changing the future of eGames. The CEO and
founder of Fountain Consulting has developed a 3D technology called
the Vortex Home Entertainment System. It is expected to launch the
true era of high-def 3D for games apart from movies and TV, etc. It
starts with a library of 500 current PC based games titles converted
to flawless 3D, and even the ability to convert 2D live television
into 3D live television, as well as pre-recorded movies on DVD, Blu-ray
and HD DVD. Besides making their own modifications to existing
high-end NVIDIA cards and putting it into their own PC systems,
which will sell pre-loaded with 150 top PC games, Windows XP and
Vista, and a special interface that can be controlled from a games
console controller (in addition to being easily controlled by a
standard keyboard and mouse), Fountain Consulting also aim to sell a
pack for US$ 150 that allows anyone with the same hardware to modify
their own system to mak e
it 3D compatible. One really need to see a demo of the system
playing the latest games, in 3D, with a pair of standard 3D glasses
(similar to those handed out at IMAX or Real D cinemas), to truly
appreciate how much better the game looks in 3D. The depth, the
explosions, the action and the detail are enhanced to a new 3D
level.
Shaking Funjan from Oman Mobile
Oman Mobile has launched an Omani eGame ‘Shaking Funjan (Coffee
Cup)’ to follow-in the footsteps of the success of first game ‘Forts
Adventure’. The new mobile game is designed by four female engineeri
ing students from the Sultan Qaboos University, the winners of
‘Student Gamer Challenge 2006’. The student’s team went to Amsterdam
to interact with Dutch experts for the final production of the game.
The trip was sponsored by Oman Mobile. The creation of the game was
monitored closely by the team to ensi sure that the players of the
game learn about Omani traditions and culture.
Top^
|
:: OER - August- 2006 ::
|
|
|

January -
2007 |
|
Cover Story |
|
Looking Ahead
New hopes, aspirations, and of course, challenges… Our cover story
is a package. Specialists from four different industrial sectors –
Gas, Investment, Tourism and Trade – analyse this year’s potentials
that will help Oman’s Gross Domestic Production wean from its
dependence on Oil... |
|
Other Headlines |
|
No Place for Dirty Games
Munir A. Makki, Managing Director & President of FINCORP, in a
freewheeling conversation with Ramesh Kumar and Akshay Bhatnagar, talks
about the business ethics and goals of his company besides larger issues
related to investment banking and corporate management... |
|
Asian Shares Move Cautiously Forward
The emerging markets, particularly Asian stock exchanges, will be
increasingly decoupled from the US consumer and liquidity cycle... |
|
Being Jotun Vijay
G K Vijay Kumar, MD of Jotun Paints, Oman, shares his passion for golf in
a chat with Sarada Vishnubhatla... |
|
MSM on Revival Path
Oil prices are expected to slow down in 2007. What will happen to the MSM?... |
|
Are you an alpha leader?
The instinct to mark
territories and own domains is most apparent in top executives. But do
theynecessarily make alpha leaders? By Theodore Kinni... |
|
Gateway to Development
Experts opine that US-Oman FTA
has opened a flood of opportunity for the Sultanate’s economic
development. Akshay Bhatnagar looks at some of the strategies to
maximise the benefits... |
|
Facilitating trade and business ties
In 2000, ECGA of Oman became the first Export Credit Agency in the Arab
World and the Africa/Middle East Region to become a member of the Prague
Club. Six years later, Muscat hosted the first meeting of the Club in
the Middle East and Africa region, reports Sunil Kumar Singh... |
|
Occupational Health is key to business
The regional conference on Occupational Health drove home the fact that by
removing health hazards at the workplace can businesses increase
productivity and develop human resources, reports Sunil Kumar Singh... |
|
That little white orb
I asked a colleague of mine how did he
perform in the big golf tournament over the weekend. He just gave me an
ugly look and said, “It was so bad, I lost two in the ball washer.”... |
|
Higher Education: Going Private
As Omanisation gathers pace and the demand for skilled workforce grows, it is
imperative to have more institutes offering higher education.... |
|
The beacon from Toyota
Toyota’s newest thoroughbred Aurion packs in class, performance and
stability. Anne Kurian test-drives the Aurion at the Dubai Autodrome... |
|
Gaming is not fun...
It’s a serious business. The global market for digital games is worth over
US$ 30 billion, far higher than the nominal GDP of Oman. Akshay
Bhatnagar finds out more in a special report on the eGames Conference
2006 held at Muscat in December... |
|
Corporate Profile |
|
Surfing on success
Having launched its operations in Oman just a year ago, Omania
E-Commerce (OEC) today boasts of having a large number of online members
– with transactions touching RO5 million, reports Sunil Kumar Singh... |
|
|
Regulars |
|
|
|
|
|